Player ship concept | cover art | 3D blockout and other assets
Cover art I made using the final model made by the team
My concept and initial model proposal as a preview for the cover art
Concept blockout model with projected textures for preview
initial blockout with functionality and weapon anchor proposals
material id render for use as masking guide on photoshop
I also got the chance to make this small teaser video for the game
Player ship concept | cover art | 3D blockout and other assets
Art direction was changed and high fidelity assets were commissioned to replace the low poly art we had. I helped with concepts and promotional art showcasing the new look of the game