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Space Misfits 2.0 transitioning from store bought prototype to original assets
Character splash scene made with low poly commander characters modeled by me and the team

Character splash scene made with low poly commander characters modeled by me and the team

World Map matte painting made with simulated nebulas

World Map matte painting made with simulated nebulas

low poly player ship being built

low poly player ship being built

Space Misfits 2.0 transitioning from store bought prototype to original assets

We were exploring the possibility of staying low poly but with slightly higher detail and a style of our own.

More artwork